You can't miss The Witcher 3 Ladies of the Wood quest as it's a big part of the game's opening act assuming you follow the story and don't charge off randomly. It's an expansive multistage mission in The Witcher 3 , full of powerful magic and dark creatures that will take some time to see through. It's worth it though, as it forms a big part of a great storyline. You'll need to complete the Witcher 3 Wandering in the Dark mission before you start this, so get that quest is done and Ladies of the Wood will automatically trigger. Once you're there, our walkthrough will help you complete one of the most memorable missions in the game. Keep following the marker on the map until you stand in front of a clearing where you can see a wooden sculpture, covered in sweets. Keep on following the trail until you get to a clearing and can see three buildings ahead. Exhaust all dialogue options until you can ask more about Ciri. However, before you can ask more about who Johnny is, another figure will appear.
Read Ladies of the Wood
Find the Trail of Treats
The three Crones of Crookback Bog are perhaps the most fascinating characters in the extensive cast of The Witcher III, and some of the most unsettling creatures in the history of games. They are rarely at the centre of an event and actual encounters with them are few and far between, but their presence can be felt throughout their domain of Velen. Where do the Crones come from?
After making no progress in locating the Baron 's wife while attempting to help Keira Metz find a mysterious elf, Geralt turns to the other possible "witch" that Hendrik 's notes may have referred to in hopes of finding Ciri. Open Geralt's inventory and read the book The Ladies of the Wood which Keira gave to him at the end of the last quest. This book tells a fairy tale of witches, presumably the " Ladies ", that will take in children and in exchange hear the pleas of those that supplicate at their shrine. Travel to the marker however you see fit to find a shrine along the trail. Examine it for a short cutscene, then follow the path. You don't need to use Witcher Senses here as the marker will continuously update as you travel along it, eventually reaching some buildings. Approaching close enough will go into another cutscene, this time of children singing a strange rhyme. Talk to them to learn they're a group of orphans being taken care of by a woman named " Gran ", who doesn't appear completely there mentally.
This page contains information on the various choices that players can make during their playthrough of The Witcher 3: Wild Hunt , and the consequences of those choices within the game. Wild Hunt is a massive open world adventure, with hundreds of quests and activities to take part in. Some of these missions may be more important than you think, and can drastically change the state of the game world by the time you reach the story's end.